Ken wrote:
> Actually I rather liked that too. It helped determine where exactly on
> screen it took the longest time to render. When you saw this you could
> tell exactly which feature you were using slowed down the render times
> the mostest.
You can still do this. In the Windows version, resize the render window until
the bottom scroll bar appears. Then move the cursor from time to time and the
screen will be updated as many times as the cursor is moved.
G.
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